Internet Commerce aus China ist begehrt

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eröffnet am: 30.10.02 21:04 von: Eskimato Anzahl Beiträge: 32
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30.10.02 21:04
1

3947 Postings, 8486 Tage EskimatoInternet Commerce aus China ist begehrt

NTES an der Nasdaq:

Wollte ich nur mal gesagt haben.

Gruss E.



Am 05.11.02 kommen die Zahlen dazu:

BEIJING--(BUSINESS WIRE)--Oct. 30, 2002--NetEase.com Inc. (Nasdaq: NTES, news), a leading Internet provider in China, announced today that it will report its financial results for its Third Quarter, 2002 on Tuesday, November 5, 2002.



An earnings announcement conference call will take place at 7:30 pm Eastern Time on November 5th (Beijing/Hong Kong Time: November 6, 2002 at 8:30am). Ted Sun, Acting CEO and Denny Lee, CFO, will be on the call to discuss quarterly results and highlights, and answer questions.

The dial-in number for the call is 719/457-2681. To participate on the call, please R.S.V.P. to Olive Wang by email at owang@corp.netease.com or by phone at (+8610) 6561-8811 extension 243. In order to avoid potential delays, please dial in five to ten minutes prior to the conference call start time.

A replay of the call will be available by dialing 719/457-0820. The replay will be available from 9:30 pm Eastern Time on November 5, 2002 until 9:30 pm Eastern Time on November 12th, 2002.

Additionally, a live and archived web cast of this call will be available on NetEase's corporate web site at http://corp.netease.com.

About NetEase

NetEase.com, Inc. is a leading China-based Internet technology company that pioneered the development of applications, services and other technologies for the Internet in China. The NetEase Web sites, operated by a company affiliate, organize and provide access to 18 content channels through distribution arrangements with more than one hundred international and domestic content providers. In addition, the NetEase Web sites offer a variety of products and services, including Instant Messaging (Popo), Dating, Love, Alumni and Personal Home Page. These products and services enable users to communicate about interests and areas of expertise. The sites also offer online interactive community services through 1,800 community forums. At the end of September 2002, the number of simultaneous chat room participants reached 55,476 during peak hours, and the number of registered users of the NetEase Web sites reached 80.7 million. The average number of daily pageviews was over 308 million in September 2002.

NetEase also offers online multi-player games, short messaging and e-mail services, as well as auction and online mall technology services that provide opportunities for e-commerce and traditional businesses to establish an online e-commerce presence on the NetEase Web sites.



   CONTACT: NetEase.com, Inc.
            Olive Wang, (+8610) 6561-8811 x.243 (Investors)
            owang@corp.netease.com
             or
            Ogilvy Public Relations Worldwide
            Jessica Barist Cohen, (+8610) 6443-6488 x.357 (Media)
            jessica.cohen@ogilvy.com

 
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6 Postings ausgeblendet.

18.11.02 17:46

3947 Postings, 8486 Tage EskimatoNTES hat gleich die 10 Dollar geknackt.

18.11.02 17:48

10683 Postings, 8991 Tage estrichDazu gehört übrigens auch XING

18.11.02 17:54

3947 Postings, 8486 Tage EskimatoIch weiss Estrich.

Xing habe ich für 1,60 in unser kleines Börsenspiel aufgenommen, die gabs für 1,60 am Freitag in Berlin.

Gruss E.  

17.12.02 17:30

3947 Postings, 8486 Tage EskimatoNTES = 500% seit dem 7 Oktober.

So allmählich halte ich das ganze für eine Blase, aber sie platzt einfach nicht, sondern bläht sich immer weiter auf. Kursrücksetzter werden zum Nachkauf genutzt.

Gruss E.
 

23.12.02 19:14

3947 Postings, 8486 Tage Eskimato3 x AlltimeHigh. Frohe Weihnachten allerseits.

NTES ist im Dezember noch mal schnell von 8 auf 13 gelaufen.

Da haben SOHU und SINA sich nicht lange bitten lassen.

Das Jahr nimmt ein schönes Ende.

Gruss E.  

24.12.02 19:51

9161 Postings, 8962 Tage hjw2starker Drilling, up o. T.

21.01.03 18:11

3947 Postings, 8486 Tage EskimatoBald nix mehr unter 10 Dollar.

SOHU wir wohl diese Woche auch die 10 Dollar knacken. NTES ist seit Anfang Oktober 2002
1000% gestiegen, von 1,70 auf 17 Dollar.

Gruss E.
 

23.05.03 18:52

3947 Postings, 8486 Tage EskimatoWer ist eigentlich investiert hier?

estrich bestimmt, ich viel zu wenig.

Gruss E.  

23.05.03 19:06

9161 Postings, 8962 Tage hjw2habs verpennt verdammter alzi o. T.

22.07.03 04:38

3947 Postings, 8486 Tage EskimatoSOHU veröffentlicht am 22.07.03

seine Zahlen, das dürfte Orientierung geben.

Gruss E.  

25.07.03 05:40

3947 Postings, 8486 Tage EskimatoNichts mehr unter 30 Dollar.

SINA fehlte noch in der 30 Dollar-Liga.

Gruss E.

SINA CORPORATION - Nasdaq National Market: SINA
Consolidated Real-time Market Quote*

LastChange (%)After Hours Chg (%)**BidAskTrade Time
  33.33   6.43 (23.90) 0.77 (2.26)0 (0)0 (0)19:18


Exchange Quote

LastChange (%)Bid (size)Ask (size)Trade Time
  34.10   7.20 (26.77)33.50 (3)33.70 (1)16:01
Day VolumeLast SizeOpenHighLow
  24,166,157  40031.0634.9530.41
Latest Ticks# of TradesAvg Trade SizeVWAP52 Wk High
  ====  50,39848032.988631.58
52 Wk LowPrev CloseAvg Day Vol  
  1.761  26.9010,096,300

 

25.07.03 08:06

32216 Postings, 7766 Tage Börsenfanchina.com

habt ihr vergessen, dieser Wert hat noch erhebliches Potential und ist derzeit noch um die 11 Euro zu bekommen. Wird sich der Wert an die anderen China-E-Commerce Werte angleichen, sind langfristig auch 30 - 40 Euro drin, bedenkt man die Korrekturphasen.  

11.10.04 18:10
1

3947 Postings, 8486 Tage EskimatoSNDA Interactive, eine begehrte Chinaaktie.

SNDA fliegt und fliegt, bestimmt bis mindestens 50 Dollar.
Der grösste Onlinegambler Chinas, nur strong buy.

Gruss E.

http://bigcharts.marketwatch.com/charts/...3372&mocktick=1&rand=3784"

 

12.10.04 12:56

1161 Postings, 8514 Tage Pavian1Hey Eskimato

schön mal wieder was von Dir zu lesen. Hast Dich zwischendurch ja ganz schön rar gemacht. Mir ging es nicht anders, ich werde versuchen in der nächsten Zeit mal wieder öfters hier vorbeizuschauen. Wie läuft es bei Dir? Einige gute Storys am Start?

Grüße
Pavian  

13.10.04 15:46

3947 Postings, 8486 Tage EskimatoPavian, da freu ich mich

mal wieder was von Dir zu lesen. Mache ich aber wohl weiterhin rar. Gute Story? SNDA ist eine, CAAS ist fast auf Low um 5 Dollar, könnte jetzt wieder abgehen.
Gibt noch mehr gute Storys, aber diese sind schon ganz ok.

Gruss E.

DALLAS, Oct 12, 2004 (BUSINESS WIRE) -- The Halter USX China Index (AMEX: HXC)
is pleased to announce the inclusion of China Automotive Systems, Inc
(Nasdaq: CAAS) and Shanda Interactive Entertainment Ltd (Nasdaq: SNDA) to its
existing index of China-focused, U.S. listed companies.

China Automotive is engaged in the production of power-steering components and
systems for cars and light- and heavy-duty vehicles. The Company has long-term
contracts with more than 40 vehicle manufacturers and is a leader within this
automotive manufacturing niche.

Shanda Interactive Entertainment is an operator of online games in China. It
offers a portfolio of online games that users play over the Internet. The
company has reported that its commercially launched games have approximately 1.4
million peak concurrent users and 931,570 average concurrent users.

It was also announced that Chindex International, Inc. (Nasdaq: CHDX) and Zindart
Ltd. (Nasdaq: ZNDT) were removed from the index because they failed to meet the
ongoing Index criteria requiring constituents to maintain an average market cap
of over $50 million for the preceding 40 trading days.

About the Halter USX China Index

The Index is comprised of companies whose common stock is publicly traded in the
United States and the majority of whose business is conducted within the
People's Republic of China. The Halter USX China Index was created in response
to the unique economic opportunities taking place in China, as well as the
current dynamics in the United States capital markets. While there is strong
demand for Chinese equity, U.S. investors still seek and prefer the transparency
offered with a U.S. listing. For a company to be included in the Halter USX
China Index it must conduct a majority of its business in China, maintain an
average market cap of over $50 million for the preceding 40 trading days, trade
on the NYSE, AMEX or NASDAQ and be approved by USX Selection Committee. For more
information please visit www.usxchinaindex.com.  

13.10.04 19:10

3947 Postings, 8486 Tage EskimatoCAAS gerade 53% im Plus.

Die Aufnahme in den Index hats gebracht.

Gruss E.

http://bigcharts.marketwatch.com/charts/...8110&mocktick=1&rand=1910"  

14.10.04 16:04

3947 Postings, 8486 Tage EskimatoPavian, ich bin dabei.

Dein Buddy hat Dir die CAAS-News frisch aufs Tablett gelegt, hoffe hast zugeschlagen.
Von 5 auf 10 Dollar in 2 Handelstagen ist doch was.

Gruss E.  

14.10.04 16:21

13451 Postings, 8623 Tage daxbunnysind die auch bei uns im Depot Eski??

um die Performance ein wenig nach oben zu gestalten??
Gruß DB  

15.10.04 14:33

1161 Postings, 8514 Tage Pavian1Hey Eskimato

leider nicht, hab dein posting zu spät gelesen...
schau dir mal myogn an, fette insiderkäufe, kurs auf erholung...

gruß
pavian  

19.10.04 19:07

3947 Postings, 8486 Tage EskimatoWar nicht zu spät

CAAS bei 14 Dollar.

Gruss E.
 

09.11.04 00:24

3947 Postings, 8486 Tage EskimatoSNDA hat Zahlen gebracht.

Kursziel 50 rückt näher.

Gruss E.

Shanda Reports Third Quarter 2004 Financial Results Net revenues increased 23.1% quarter-over-quarter to US$42.7 million and income from operations increased 27.1% quarter-over-quarter to US$17.2 million  


SHANGHAI, China, Nov 8, 2004 /Xinhua-PRNewswire via COMTEX/ -- Shanda
Interactive Entertainment Limited (Nasdaq: SNDA), or Shanda, the largest
operator of online games in China, today announced its financial results for the
quarter ended September 30, 2004.





   Summary of the third quarter 2004:



   -- Revenues for the third quarter of 2004 increased 133.0% year-over-year,

      and 23.0% quarter-over-quarter to RMB 371.7 million (US$44.9 million),

      and net revenues increased 133.7% year-over-year and 23.1% quarter-

      over-quarter to RMB 353.3 million (US$42.7 million);



   -- Online games revenues for the third quarter of 2004 increased

      118.0% year-over-year and 19.1% quarter-over-quarter to

      RMB 341.2 million (US$41.2 million), accounting for 91.8% of total

      revenues;



   -- Other revenues for the third quarter of 2004 increased 92.0%

      quarter-over-quarter to RMB 30.5 million (US$3.7 million), accounting

      for 8.2% of total revenues;



   -- Income from operations for the third quarter of 2004 increased

      166.8% year-over-year and 27.1% quarter-over-quarter to

      RMB 142.0 million (US$17.2 million);



   -- Net income for the third quarter of 2004 was RMB 165.1 million

      (US$20.0 million), and diluted earnings per ADS were RMB 2.20

      (US$0.26).

"We are very pleased with our third quarter results," said Tianqiao Chen,
Chairman and CEO of Shanda. "Our MMORPG and casual game portfolio continued to
post impressive revenue growth with total peak concurrent user number reaching
an all-time high in the third quarter. We also continue to diversify our revenue
stream, with revenue from value-added services and products as well as online
advertising growing during the quarter. In addition, we took several important
strategic steps during the quarter, which help position us to further expand our
interactive game offerings, our user base, and our revenue streams."





   Financial Results

Revenues. In the third quarter of 2004, Shanda had revenues of RMB 371.7 million
(US$44.9 million), and net revenues after business tax and related surcharges of
RMB 353.3 million (US$42.7 million), representing a 133.7% increase compared to
net revenues of RMB 151.2 million in the same period of 2003 and a 23.1%
increase compared to net revenues of RMB 287.0 million in the second quarter of
2004.

Shanda's online game revenues increased 19.1% to RMB 341.2 million (US$41.2
million) in the third quarter of 2004 from RMB 286.4 million in the second
quarter of 2004. Total peak concurrent users for all Shanda games in commercial
service in the third quarter of 2004 increased to 1.7 million from 1.6 million
in the second quarter of 2004. Revenues from massively multiplayer online
role-playing games, or MMORPGs, increased 19.0% to RMB 283.6 million (US$34.3
million) in the third quarter of 2004 from RMB 238.4 million in the second
quarter of 2004, while revenues from casual games increased 19.9% to RMB 57.6
million (US$ 7.0 million) in the third quarter of 2004 from RMB 48.0 million in
the second quarter of 2004.

The increase in Shanda's casual online game revenues was partially offset by the
fact that a portion of BNB's revenue was deferred. In the third quarter, Shanda
formalized an expiration policy that allows some of the premium features that
users purchase within BNB to be valid for a period of two months following
purchase. The corresponding revenue is recognized over the two-month life of the
premium features. As of September 30, 2004, RMB 10.4 million (US$1.3 million) of
such revenue has been deferred.

Shanda's other revenues, which include revenues from the sale of game content
related merchandise, wireless data services and online advertising, increased
92.0% to RMB 30.5 million (US$3.7 million) in the third quarter of 2004 from RMB
15.9 million in the second quarter of 2004. The increase in Shanda's other
revenues was primarily due to revenue from the sale of a user account protection
product, which Shanda launched in the third quarter of 2004, and the increase of
online advertising revenues.

Gross Profit. In the third quarter of 2004, Shanda had gross profit of RMB 221.5
million (US$26.8 million), representing a 137.9% increase compared to gross
profit of RMB 93.1 million in the same period of 2003 and a 23.0% increase
compared to gross profit of RMB 180.1 million in the second quarter of 2004.
Gross margin, which is equal to gross profits divided by net revenues, for the
third quarter remained generally stable at 62.7%.

Income from Operations. In the third quarter of 2004, Shanda had income from
operations of RMB 142.0 million (US$17.2 million), representing a 166.8%
increase compared to income from operations of RMB 53.2 million in the same
period of 2003 and a 27.1% increase compared to RMB 111.7 million in the second
quarter of 2004. Shanda's operating income margin, which is equal to income from
operations divided by net revenues, increased to 40.2% in the third quarter of
2004 from 38.9% in the previous quarter. The increase in operating margin in the
third quarter of 2004 was mainly due to the slower growth in general and
administrative expenses relative to the growth in revenues.



 

22.11.04 10:00

60 Postings, 7104 Tage Stefanie Kanto. T.

24.11.04 01:32

3947 Postings, 8486 Tage EskimatoSNDA hat seinen Aufwärtstrend bestätigt.

Nach langem Herumgezappel konnten Nachzügler um 33,50 einkaufen.

Was hat PACT gemacht in diesen Tagen?

Gruss E.

http://bigcharts.marketwatch.com/charts/...2050&mocktick=1&rand=5951"

 

09.12.04 23:34

3947 Postings, 8486 Tage EskimatoNa Pavian

was sagst zu SNDA, 50 nicht mehr weit. Und ich bin zu 40 ausgestiegen und schaue hinterher.
Nimm Dir noch JOBS in die WL, Chinaflyer seit Oktober. Auch ein IPO.

Gruss E.

http://bigcharts.marketwatch.com/charts/...4257&mocktick=1&rand=7399"  

10.12.04 15:34

1161 Postings, 8514 Tage Pavian1SNDA stark - JOBS nehm ich in die Watchlist!

RURL nach 2 schwachen Tagen ebenfalls wieder erholt, UCIA ebenso, LJPC zur rechten Zeit verkauft...

Gruß
Pavian  

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