MINNEAPOLIS, MN -- (Marketwired) -- 05/15/14 -- Soul and Vibe Interactive Inc. (OTCQB: SOUL), "The Company," a video and computer games company, today announced the signing of a multi-year licensing agreement to develop and publish new video games, entertainment apps, and digitally-distributed content based on the John Deere brand. Under the agreement, Soul and Vibe will develop and publish games and entertainment apps based on John Deere's extensive line of agricultural and construction equipment, and more, for consoles, mobile devices, personal computers, and social media platforms such as Facebook. The Company also has the rights to develop and publish John Deere-branded virtual apparel and digital items for Avatars, as well as other digitally-distributed content. "We're pleased to announce Soul and Vibe's new relationship with Deere & Company," said Soul and Vibe's CEO and President Peter Anthony Chiodo. "I've previously had the pleasure of working directly with the John Deere brand on a variety of successful games and entertainment products, and I am extremely excited to have the opportunity to do so again. The popularity of farming themed games and simulations is constantly growing. Entering that genre of the gaming market with a powerhouse brand holds strategic significance for Soul and Vibe. The John Deere brand strongly appeals to every age group across the world. Whether it is for the instantly recognizable equipment, high play-value toys, engaging children's books, or popular apparel, John Deere is an ideal licensed-brand partner for a games company. I look forward to sharing details on Soul and Vibe's plans for a diverse line of games, entertainment apps, and digitally-distributed content with our gaming customers and shareholders." According to the website InsideFacebook, Supercell's farm-themed game Hay Day maintains an estimated 6.8 million daily user base and projects daily revenues of over $400,000. Zynga's FarmVille 2 has approximately 4.1 million daily users and it is estimated that over 400 million people have played Zynga's line of FarmVille games. VentureBeat notes Zynga brought in 80 million monthly active players during the height of the original FarmVille's popularity. In March 2014, Soul and Vibe published Timeless Gems, a "Free-To-Play" innovative "match-3" puzzle game for Facebook, Android devices, and Apple's iPhone, iPad, and iPod Touch. Since its worldwide multi-platform launch, Timeless Gems downloads have rapidly surpassed 370,000 and, as announced on April 24, 2014, monetized content sales have outperformed the industry standard for a "Free-To-Play" game.
Quelle: http://ir.soulandvibe.com/press-releases/detail/...nt-with-john-deere
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